CalmUI
Unreal Engine

CalmUI Packages

Understand how Studio prepares screens for Unreal.

A package groups screens that should be prepared and loaded together. You can create more than one package in the same project.

In Studio:

  1. Choose a package from the package selector.
  2. Create a screen or use its … menu to move it into this package.
  3. Press Save after editing.

Studio checks the files, prepares the package, and refreshes the matching CalmUI Package Asset in connected Unreal. If the new version contains an error, Unreal keeps using the last working version.

Use the package … menu for less common actions such as opening its manifest, rebuilding it, or validating it.

What Unreal stores

The Unreal asset stores the prepared UI, available screen names, required game assets, and compatibility information. The packaged game uses this prepared data and does not need your editable Studio source files.

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